// This file was decompiled using SCM.ini published by Dimzet on 25.11.05
{$CLEO .cs}

//-------------MAIN---------------
0001: wait 100 ms 
05E5: 0@ = game_version 
00D6: if 
0039:   0@ == 0 // integer values 
004D: jump_if_false @NONAME_82   
05DF: write_memory 0x5A43A7 size 1 value 20 virtual_protect 1  // 
05DF: write_memory 0x5FB250 size 4 value 100.0 virtual_protect 1  //  
0002: jump @NONAME_130 

:NONAME_82
05DF: write_memory 0x5A4667 size 1 value 20 virtual_protect 1
05DF: write_memory 0x5FB038 size 4 value 100.0 virtual_protect 1

:NONAME_130
05DC: end_custom_thread
